Three is not enough.....so we're bringing a Troll

An Ork, a Troll and a Human board a train...

Frankie's Trainspotting!

  • Frankie and Clive both do shifts as door security \ bouncers at the Rock and Troll Bar.
  • One evening Frankie and Clive were on their way to the Tube Station walking the old neighbourhood Frankie spent time in as a young Ork, we heard a scream from an alley
  • We stopped to have a closer look and were approached by two Gangers that walked out of the alley and told us to more along. They insult us – bad move on their part.
  • Frankie hates bullies – so much so that I say ‘I am taking a piss’ and that move to the entrance of the alley and appear to start pissing.
  • When one of the ganHgers comes or I smash him in the neck and break it. Clive takes out the other one and we move the bodies into the alley.
  • A quick check of the gangers reveals a pentagram carved on their chests. What freaky shit is this! They also have really old equipment \ poorly maintained. Might be of use at some point if I clean it. There is something about the symbol – I remember seeing something like it from my Lone Star days. There is a place in the matrix where I can learn more about it.
  • I also sense that there is ‘something’ strange or magical nearby.
  • Further down the alley is a hold in the warehouse wall – we look inside and see three more gangers and further in the warehouse are more of the gangers and a person stuck to a pole about to be burned alive!
  • Clive sneaks in and uses his baseball bat to smash and then another while I run in and hit the third. Unfortunately one gets away to warn the others. Clive and I take the two bodies outside with the others. They two have the pentagram on their chests.
  • We decide to help the poor person about to burn (though the fire it not touching him for some reason).
  • Clive sneaks to the left and I go right – for such a big person Clive is really quiet. On the right I find a locked weapon locker – this could be interesting.
  • In the end I charge into the fray and Clive appears near the 4 cultists worshiping at the fire.
  • I go from one human shield to another and then we see the Corporate Mage that is the real leader here!
  • He hurts Clive and I eventually get close enough to knock him unconscious while Clive takes out the others and the Human that was trapped in the fire gets loose, casts a spell to help and heals Clive!
  • The human magically has the knife the main cultist was going to use to stab him with, fly across the area and hit the last ganger with an AK. The figure goes rigid and collapses… bn 
  • I snap the Corporate Mage’s neck and the battle is over – the mage’s familiar falls from the ceiling dead. That was the ‘feeling’ I felt outside.
  • We search the bodies and then throw them into the flames, even the one with the knife in it. Merlin does not want to touch the knife – it is evil and something about Insect spirit \ magic. That stuff is nasty! And the familiar gets thrown into the fire.
  • The items we have are:-

    •  5 AK’s and some ammo
    • Corp Mage’s ID and cred stick
    • All the bodies had the pentagram fresh on their chests EXCEPT the Corp Mage – his was a scar only.
  • I then show Clive and Merlin the weapon locker – Merlin looks at it through the astral plane and says there is something ‘magical’ about it inside.

 

 

Trainspotting

  • I carry the AK’s and Thanos (Clive) has the locker and we go to the Tube – platform 4 and we wait. Merlin (assigned name) looks at the tube lines – he is a strange individual. We are also not the strangest things on the platform – there are humans with their ‘gimps’ crawling around like dogs. Sick fuckers. There was also a fire fight nearby and then it stopped.
  • We ask the human “Why were they trying to burn you?” He replies “My magic stopped it.” They also never said why they wanted to sacrifice him.
  • As we are waiting for the train a Ganger fight erupts! Though the gangers fired up the stairs they just came down and then jump into the tube lines and run – there was return fire from above – automatic fire.
  • A figure comes down and looks both ways and steps back. The idiot that shot the other one earlier from the smoke says ‘what the fuck are you looking at?’ to the obvious corp types (that were chasing the gangers) and the corporate guy shoots the idiot killing him.
  • The train starts to pull in at this point – it stops and we get in fast. We have some angle for a better view but I cannot tell who these corps are; they are corporate without a doubt. We hunker down for a better look as the train goes past.
  • 8 corporate guys in some really heavy duty shit and they have killed a lot of innocent people. As the train leaves one of the guys talks into a mic and then he kills the gimps and their masters!
  • We duck down and wait out the rest of the trip.
  • We look around and there is a guard cabin – I check the door and it is locked; Clive knocks on the door and a voice says ‘What? Go away?’
  • I say you saw the corporate guys kill everyone – ‘yes is the response’ – well open the door because they probably will come looking. There is a way out from the rear.
  • I say this is the best way out if we have to – the gangers are on the train but there are not many.
  • At the first station it is an open one. Pretty empty – bit of a warzone. If corps are involved then something big is going down. The human Merlin notices two corps watching from the shadows of the station – good pickup that as I missed them.
  • Doug (train warden) does his shit to single the train to move on – I move close so I can grab him if I have to but otherwise we all stay down.
  • Doug does his shizzle – waves the green flag, blows the whistle and the train leaves.
  • The two guys talk into a phone and we head towards the next station.
  • The gangers are in carriage 2 currently.
  • I ask Merlin to look around the astral again for something watching us. He does and says there is nothing around us, but he adds that he is talking to the entity in the box. It can reach out to magical creatures, but the box is a magic dampener. This is not good – what is in the box?
  • A tails monger (witch doctor – voodoo shit) has been involved with this shit.
  • Doug has fake meat! It is not soy!!! His wife gets it. I introduce myself as Panzer to Doug.
  • The train is being redirected to the Spur (573 – Blacktown Line). Doug rings the ops centre and says that is not procedure – he gets cut off and Leon (driver) says he got an email to say go to the Spur.
  • We decide to get off at the station before and we check the lost and found – get a cool duffle bag to hide the AK’s and a blanket for the locker.
  • We arrive at the next station and do the same thing again. No one gets on – the gangers are still in carriage two.
  • Merlin checks again at the point we slow down for the main line – the gangers are still there and just chilling.
  • We come towards the tube station before we leave the train – again Merlin says he cannot see any corps but we will be arriving at the manufacturing plants and workers are getting on but they do not come near us.
  • Doug is talking to ops and is not getting the answers he wants.
  • He comes back in and then makes an announcement – people are not happy about the redirection of the train to the Spur.
  • As we pull in to the last station before the redirection, we can see Knight Errant officers are on the station – I think they are a bit shady; Lone Star was better but I might be biased…
  • They are going to start something. Shoot first and ask questions later.
  • Doug steps out and waves his flashlight and the police wave back. After the train stops and Doug steps back in and makes his announcement and people start to leave the train and we decide to leave but a cop comes down and says to Doug ‘Have you seen these people?’ but as Doug is trying to say something about the gangers he can’t get a word in
  • He uses a megaphone and say the ‘Gangers’ are in Carriage 2!’
  • All hell breaks loose – cops and gangers shooting and we leave via the rear and go the long way round
  • We get to the stairs after gathering a lot of people and Merlin casts a golden barrier in front of the stairwell to help us leave.
  • Up top we see more police with automatic weapons charging down into the stairway.
  • The pictures the police were showing Doug were of people in lab coats – they were not the gangers. Very interesting.
  • Doug gets on a bus heading to the ops.
  • We blend in with the crowd and continue towards home doing a 30 min walk as we are in a middle class area.
  • Cops are still heading towards the station but we are looking innocent.
  • We get to the station that was closed for ‘work’ and it is dark but nothing seems to be happening – so much for the night work.
  • Outside of the rail station Clive sees four heat signatures but we continue on – Clive tells me what he saw and the guys did have weapons; I only saw shapes.
  • I think the gangers were used as a distraction after they were used by the lab people to escape \ leave wherever they were.
  • We duck down a side street – the four do not follow and then we see a hum-vee drive to the figures and more get out.
  • It is an Ares vehicle! Damn!!!!
  • Those lab techs must have been important. Did someone take something they should not have?!?!?!? This is bad shit indeed.
  • I do not think the locker has anything to do with Ares and is involved with a different Corp all together.
  • We finally arrive at my apartment and eat. It is a middle level life style and in a not too bad part of town. Because I was Lone Star crime is down around this complex.
  • We put the box in another room – Clive sits down and flicks through the channels for info on the shit going down.
  • Merlin seems to have an issue with my apartment – it is not good enough for him… his bad luck… he can always live on the street or become BBQ chicken for another group of freaks.
  • The train station is blacked out as well as the street around the station.
  • Nothing on the news about any of the fire fights at any of the stations so far.
  • Merlin has no idea what the Matrix is???? WTF – he was with EVO corp. I do not know what they are into but it will bare checking.
  • EVO – Russian Corporation – big into Biotech and Nanotech for meta humans. Ork chairman – a strange corporation. Another interesting developed.
  • Local reporter from Channel 693 – (independent station) – has a podcast and interviewed a trainspotter as the 573 service never arrived. Local police say there is an exercise going on (to explains the strange noices etc.) and Knight Errant confirms this and it will be over in a few hours. Rail-buses are carrying people to the next station. Knight Errant pricks covering everything up. 
  • I let De-Pinda know that Doug might be in touch one day as I did him a favour.

 

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